Closed phryneas closed 1 month ago
Path | Size |
---|---|
{ ApolloNextAppProvider, NextSSRApolloClient, NextSSRInMemoryCache } from '@apollo/experimental-nextjs-app-support/ssr' (Browser ESM) | 7.78 KB (0%) |
{ WrapApolloProvider, ApolloClient, InMemoryCache } from '@apollo/client-react-streaming' (Browser ESM) | 1.4 KB (0%) |
{ buildManualDataTransport } from '@apollo/client-react-streaming/manual-transport' (Browser ESM) | 6.27 KB (0%) |
@apollo/client-react-streaming (Browser ESM) | 2.13 KB (0%) |
@apollo/client-react-streaming (SSR ESM) | 1.75 KB (+0.96% πΊ) |
@apollo/client-react-streaming (RSC ESM) | 1.36 KB (+2.27% πΊ) |
@apollo/client-react-streaming/manual-transport (Browser ESM) | 6.45 KB (0%) |
@apollo/client-react-streaming/manual-transport (SSR ESM) | 6.34 KB (+0.17% πΊ) |
@apollo/experimental-nextjs-app-support/ssr (Browser ESM) | 8.41 KB (0%) |
@apollo/experimental-nextjs-app-support/ssr (SSR ESM) | 8.33 KB (+0.28% πΊ) |
@apollo/experimental-nextjs-app-support/ssr (RSC ESM) | 867 B (0%) |
@apollo/experimental-nextjs-app-support/rsc (RSC ESM) | 626 B (0%) |
775d110(current) vs 100952e main#108(baseline)
[!WARNING] Bundle contains 1 duplicate package β View duplicate packages
Bundle metrics
1 change
ββββββββββ | ββββββCurrent Job #110 |
βββββBaseline Job #108 |
---|---|---|
Initial JS | 890.58KiB |
890.58KiB |
Initial CSS | 0B |
0B |
Cache Invalidation | 0.03% |
21.11% |
Chunks | 24 |
24 |
Assets | 45 |
45 |
Modules | 512 |
512 |
Duplicate Modules | 30 |
30 |
Duplicate Code | 1.29% |
1.29% |
Packages | 29 |
29 |
Duplicate Packages | 1 |
1 |
no changes
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closes #238
The last PR for 0.10.0.
This defaults
connectToDevTools
tofalse
in RSC and SSR builds where connecting to the DevTools is impossible anyways, but might end up in a straysetTimeout
that hangs around for 10 seconds which uses memory unneccessarily - and e.g. prevents tests from cleaning up correctly.No tests for this since I'm not sure how correctly to test this - but I could remove a few
connectToDevTools
from our tests, which is nice. I looked at the built artefacts though, and it's picked up correctly.