I'm using a modifiable string to avoid creating a new object for the time displayed at the top of the screen during game play. Unfortunately, Strings seem to be implemented differently on Android, and they cannot be modified in place.
I'll do some research about how to do this without creating a new object every time.
I'm using a modifiable string to avoid creating a new object for the time displayed at the top of the screen during game play. Unfortunately, Strings seem to be implemented differently on Android, and they cannot be modified in place.
I'll do some research about how to do this without creating a new object every time.
Maybe take out the timer completely?