Closed apotapov closed 10 years ago
Apparently you can add vibration by calling Gdx.input.vibrate().
We should take advantage of that for captures and possibly for game end conditions. Should also add an option in the menu to enable and disable vibration.
Apparently you can add vibration by calling Gdx.input.vibrate().
We should take advantage of that for captures and possibly for game end conditions. Should also add an option in the menu to enable and disable vibration.