apple / ARKitScenes

This repo accompanies the research paper, ARKitScenes - A Diverse Real-World Dataset for 3D Indoor Scene Understanding Using Mobile RGB-D Data and contains the data, scripts to visualize and process assets, and training code described in our paper.
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Camera coordinates convention #59

Closed dcaffo98 closed 1 year ago

dcaffo98 commented 1 year ago

Hi, thank you for releasing this dataset. I'd like to know the coordinate convention used to store the camera trajectory rotations. What are the directions corresponding to the X, Y, and Z rotation axes? Can you provide this information in the docs, i.e. as you did for the Hypersim dataset?

PeterZheFu commented 1 year ago

Hi @dcaffo98, Thanks for your question. For parsing the camera trajectory rotations, we have a sample function here https://github.com/apple/ARKitScenes/blob/main/threedod/benchmark_scripts/utils/tenFpsDataLoader.py#L36C15-L36C15 Hope this would be helpful. Please let me know if you have further questions.

PeterZheFu commented 1 year ago

Closing the issue. Please feel free to re-open it if you have any questions.