-Aligns the environment map(HDR) orientation with the Max viewport preview
-Allows environment map rotation via the Max Bitmap U,V Offset and U,V Angle controls
-Allows horizontal/vertical flipping via setting the U,V Tiling value ±1.
-Fixes #258 and #55
Screenshot shows test render and background preview coinciding (U & V Offset applied).
-Aligns the environment map(HDR) orientation with the Max viewport preview -Allows environment map rotation via the Max Bitmap U,V Offset and U,V Angle controls -Allows horizontal/vertical flipping via setting the U,V Tiling value ±1.
-Fixes #258 and #55
Screenshot shows test render and background preview coinciding (U & V Offset applied).