appleseedhq / appleseed-max

appleseed plugin for Autodesk® 3ds Max®
https://appleseedhq.net/
MIT License
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Regression when using legacy asDisney material #281

Closed Mango-3 closed 5 years ago

Mango-3 commented 5 years ago

When a scene contains the legacy asDisney material an error is generated on rendering

2019-04-10T10:42:46.739953Z <001>  5346 MB error   | while binding inputs of material "/scene/assembly/Material #50_mat": cannot bind "physical_surface_shader" to parameter "surface_shader"

Activating Use Max Procedural Maps then enables rendering.

Previously it was not necessary to activate the switch for the Disney legacy material to work.

This issue was reported by @Fluss01 on discord.

Mango-3 commented 5 years ago

Closing the issue, it was only from my local builds, caused by a modified copy of appleseeddisneymtl.cpp where a physical surface shader had been added.