Some meshes in max don't have smoothing groups assigned. Instead there are one or more explicit normals. appleseed right now only supports meshes with smoothing groups, otherwise it builds normals based on face normals.
Attached is the test scene for max 2019. It is rendered faced while viewport shows smooth meshes.
Some meshes in max don't have smoothing groups assigned. Instead there are one or more explicit normals. appleseed right now only supports meshes with smoothing groups, otherwise it builds normals based on face normals.
Attached is the test scene for max 2019. It is rendered faced while viewport shows smooth meshes.
test_normal_export.zip