appleseedhq / appleseed

A modern open source rendering engine for animation and visual effects
https://appleseedhq.net/
MIT License
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Add number of indirect samples to render settings #1259

Open dictoon opened 7 years ago

Narann commented 7 years ago

Instead of a number, I suggest a "factor". There should be one place to select sample count. The rest is factors IMHO.

dictoon commented 7 years ago

In this case, it's actually the same thing: if for each of the N primary rays, there are K direct/indirect rays, then there will be N*K direct/indirect rays, so K is both a number and a factor.

Maybe in terms of UI we can use the word "factor" instead of "number", sure.

dictoon commented 5 years ago

Clarisse seems to have intuitive shading rate controls, maybe a good source of inspiration: https://www.clarissewiki.com/3.6/shading_oversampling.html

Narann commented 5 years ago

Decoupling AA (aka, camera) samples from lighting/material samples is interesting yes.

I guess it can conflict with adaptive sampling policy.