Open est77 opened 9 years ago
Burley, B. 2015. Extending Disney’s physically based BRDF with integrated subsurface scattering. SIGGRAPH 2015 Physically Based Shading Course Notes.
http://blog.selfshadow.com/publications/s2015-shading-course/burley/s2015_pbs_disney_bsdf_notes.pdf
For compatibility with Renderman.