Hello, as far as I understand orb slam 2 uses loop closure to correct map. I wanted to ask if it is possbile to somehow get full odometry from the node corrected according to loop closure. I need the trajectory to then transform point clouds and build occupancy grid but currently i can only get those generated in real time (transform and pose). Thank you!
Hello, as far as I understand orb slam 2 uses loop closure to correct map. I wanted to ask if it is possbile to somehow get full odometry from the node corrected according to loop closure. I need the trajectory to then transform point clouds and build occupancy grid but currently i can only get those generated in real time (transform and pose). Thank you!