Closed joelgriffith closed 9 years ago
This removes the bigSync
calls inside of the websocket portion of the codebase and puts it into bin/local.js
where it really should reside. Workflow is:
Hopefully this'll stop the race conditions as we now only awaken the devbox in one place.
Seems like folks are having issues with sicksync waking the devbox twice, and resulting in an EADDRINUSE error. Hopefully this fixes it, but it's hard to repro.