Open SirLich opened 5 months ago
Note: I've tried Rapier, and it actually works!
Interesting. I wonder if the angle limits are enabled even if the flag is off. I'll investigate and see.
@Ughuuu setting the flat to True and then fiddling with the lower and upper angles doesn't appear to have any (or at least the desired) effect.
if I turn it on, and leave the angles at '0', it yeets itself into non-existance as soon as the wheel hits the ground.
Turning the 'moter' on is fine, until the seat hits the ground, then it yeets itself as well.
Describe the bug When using a PinJoin2D to connect two Rigid Bodies, Box2D will "self stabilize" in a way that's inconsistent with Godot Physics.
To Reproduce Steps to reproduce the behavior:
Box2D:
Godot:
Expected behavior While somewhat novel, I expect the Box2D PinJoin2D to function more similarly to Godot Physics.
Project uni.zip
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