Open aprobinson opened 9 years ago
Check out this sprite sheet editor: http://www.aseprite.org/. We can get the source from here: https://github.com/aseprite/aseprite
Nice. When I get back from climbing I will start making the spaceship class and sprite sheet. On Oct 16, 2015 6:00 PM, "Alex Robinson" notifications@github.com wrote:
Check out this sprite sheet editor: http://www.aseprite.org/. We can get the source from here: https://github.com/aseprite/aseprite
— Reply to this email directly or view it on GitHub https://github.com/aprobinson/GDev/issues/12#issuecomment-148861005.
Def. Let me know when you have a prototype (sprite sheet and class).
On 10/16/2015 07:26 PM, sean robinson wrote:
Nice. When I get back from climbing I will start making the spaceship class and sprite sheet. On Oct 16, 2015 6:00 PM, "Alex Robinson" notifications@github.com wrote:
Check out this sprite sheet editor: http://www.aseprite.org/. We can get the source from here: https://github.com/aseprite/aseprite
— Reply to this email directly or view it on GitHub https://github.com/aprobinson/GDev/issues/12#issuecomment-148861005.
— Reply to this email directly or view it on GitHub https://github.com/aprobinson/GDev/issues/12#issuecomment-148870390.
Alex Robinson Nuclear Regulatory Commission Fellow Department of Engineering Physics University of Wisconsin - Madison
809 Engineering Research Building 1500 Engineering Drive Madison, WI 53706
email : aprobinson@wisc.edu cell : 608.669.5028
Just a heads up I'm working on building everything on the laptop. Just got the charger last night. I'll start the spaceship class and sprite when I finish. If your sick of waiting and want to start feel free On Oct 16, 2015 10:29 PM, "Alex Robinson" notifications@github.com wrote:
Def. Let me know when you have a prototype (sprite sheet and class).
On 10/16/2015 07:26 PM, sean robinson wrote:
Nice. When I get back from climbing I will start making the spaceship class and sprite sheet. On Oct 16, 2015 6:00 PM, "Alex Robinson" notifications@github.com wrote:
Check out this sprite sheet editor: http://www.aseprite.org/. We can get the source from here: https://github.com/aseprite/aseprite
— Reply to this email directly or view it on GitHub https://github.com/aprobinson/GDev/issues/12#issuecomment-148861005.
— Reply to this email directly or view it on GitHub https://github.com/aprobinson/GDev/issues/12#issuecomment-148870390.
Alex Robinson Nuclear Regulatory Commission Fellow Department of Engineering Physics University of Wisconsin - Madison
809 Engineering Research Building 1500 Engineering Drive Madison, WI 53706
email : aprobinson@wisc.edu cell : 608.669.5028
— Reply to this email directly or view it on GitHub https://github.com/aprobinson/GDev/issues/12#issuecomment-148881824.
Sounds good, there's no rush. I just finished some shape classes for our buttons. Still needs some testing but it's coming along On Oct 18, 2015 9:31 AM, sean robinson notifications@github.com wrote:Just a heads up I'm working on building everything on the laptop. Just got the charger last night. I'll start the spaceship class and sprite when I finish. If your sick of waiting and want to start feel free On Oct 16, 2015 10:29 PM, "Alex Robinson" notifications@github.com wrote:
Def. Let me know when you have a prototype (sprite sheet and class).
On 10/16/2015 07:26 PM, sean robinson wrote:
Nice. When I get back from climbing I will start making the spaceship class and sprite sheet. On Oct 16, 2015 6:00 PM, "Alex Robinson" notifications@github.com wrote:
Check out this sprite sheet editor: http://www.aseprite.org/. We can get the source from here: https://github.com/aseprite/aseprite
— Reply to this email directly or view it on GitHub https://github.com/aprobinson/GDev/issues/12#issuecomment-148861005.
— Reply to this email directly or view it on GitHub https://github.com/aprobinson/GDev/issues/12#issuecomment-148870390.
Alex Robinson Nuclear Regulatory Commission Fellow Department of Engineering Physics University of Wisconsin - Madison
809 Engineering Research Building 1500 Engineering Drive Madison, WI 53706
email : aprobinson@wisc.edu cell : 608.669.5028
— Reply to this email directly or view it on GitHub https://github.com/aprobinson/GDev/issues/12#issuecomment-148881824.
—Reply to this email directly or view it on GitHub.
We'll have to experiment will different graphics editors. Once we have a sprite sheet, we can make a new directory called sprite_sheets, and place the sprite sheet in that directory. Our ship class will then load up the sprite sheet directly from the sprite_sheets directory.