Closed apsun closed 8 years ago
If the cursor's logical x == 0, we decrement the input buffer count but don't delete the character on screen. This causes the characters on screen to become out of sync with what's actually in the buffer.
Fixed in r9611.
If the cursor's logical x == 0, we decrement the input buffer count but don't delete the character on screen. This causes the characters on screen to become out of sync with what's actually in the buffer.