Closed santacapra closed 7 hours ago
I currently have a special version on GitHub that is compatible with Sinytra Connector. I might make a Forge port in the future, but it's not really a priority right now, unfortunately.
Please note: The 1.21.1 version has some problems with Sinytra Connector, being that non-aquatic mobs (including the player) can no longer move in water. Running /execute as @e run attribute @s neoforge:swim_speed base set 1.0
seems to fix it, but only for mobs that are currently in the world. It won't fix the problem for newly spawned mobs. You'll have to run the command again. Overall, I don't recommend the 1.21 version.
1.20.1 - https://github.com/aqariio/Fowl-Play/releases/tag/v0.6.2-alpha.sinytra%2B1.20.1 1.21.1 - https://github.com/aqariio/Fowl-Play/releases/tag/v0.6.1-alpha.sinytra
Hey guys, there's actually now a hotfix mod for the swimming issue on the connector. It resolves the issue completely (including for newly spawned mobs) without any need for the command. Here it is: https://github.com/unilock/sinytra1343
Nice!!!
Ik fabric is good for performance and a lot of things, just curious since i'm working on a modpack for Forge :p