Open GoogleCodeExporter opened 9 years ago
I also encountered this problem.
But I could not reproduce, if immediately restarted and selected "Last Play"
card set.
Original comment by ksuke...@gmail.com
on 13 Jan 2012 at 4:50
I also encountered this problem. After completing one game normally, the cards
were not displayed for the second game. It did play correctly though (said 5
gold, bought 5-cost card, ended turn, said 2 gold, but did not display cards in
either hand or play area). Restarting app got stuck in
Game-in-Progress-with-these-users Refresh or Cancel? until Cancel selected.
Then app restarted with new game options.
Droid Incredible Android 2.3, Androminion v2.01 from marketplace.
Original comment by tkdenni...@gmail.com
on 14 Jan 2012 at 7:56
Issue 246 has been merged into this issue.
Original comment by mooht...@gmail.com
on 21 Jan 2012 at 1:48
I'm experiencing this issue as well. My cards do not appear most commonly when
I am starting a new game quickly after ending a previous one, but occasionally
it occurs the first time after the program is started.
I have v. 2.01 (from marketplace) on Droid Bionic (Android 2.4).
Thanks!
Original comment by spangin...@gmail.com
on 24 Jan 2012 at 2:42
This happens to me sometimes as well. 2.01 on android 2.1.
Original comment by lskoniec...@gmail.com
on 24 Jan 2012 at 9:04
When launching from Dominion Shuffle it happens more often. Sometimes I have to
launch 3 times to get the cards. SE X8 2.02. I guess it is (free) memory
related, but not sure.
Original comment by ras.na...@gmail.com
on 5 Feb 2012 at 10:53
Sometimes I have to start game 5 times to get my hand visible.
Would it be possible to have a redraw item in the menu? Maybe that would solve
also the issue with reconnecting to a game and having very small hand (3 cards
and have to scroll the rest).
Original comment by ras.na...@gmail.com
on 18 Feb 2012 at 9:10
I see this from time to time as well, but I have no idea what causes it.
Original comment by August.D...@gmail.com
on 31 May 2012 at 8:24
I am pretty sure that it is closed by low amount of memory. On galaxy SII never
happened, Sony Ericsson X8, it happened quite often, especially when many other
apps were running.
Original comment by ras.na...@gmail.com
on 31 May 2012 at 8:26
Issue 282 has been merged into this issue.
Original comment by August.D...@gmail.com
on 31 May 2012 at 8:45
I don't think this is a memory problem. The last couple of times I saw this
problem, my phone (Galaxy Nexus) reported 150-180MB free RAM. Androminion only
requires about a tenth of that.
Original comment by August.D...@gmail.com
on 1 Jun 2012 at 3:16
A guess here is that on a fast device, this happens much more often. The
extreme situation is with a HAX enabled x86 based emulator (which is very
fast), this can easily happen to me 10 times in a row, while on my old phone,
it happens once in month. On my tablet (faster then the phone, but nowhere as
fast as the emulator), it is somewhere in the middle.
Can this be related to the real-time speed with which the start/new game
routines are run?
Original comment by buralien
on 24 Aug 2012 at 8:56
Original issue reported on code.google.com by
ras.na...@gmail.com
on 11 Jan 2012 at 11:54