Closed GoogleCodeExporter closed 9 years ago
"I have to wait long" is a bit of a subjective term. It feels fine to me, and
I've got an two years old Milestone (Droid I). I'm not sure if setting up the
animation speed or skipping them is a good idea.
Original comment by t.mahlm...@gmail.com
on 13 Jan 2012 at 4:47
I'm also on a Droid I. When I play Militia in a 4 player game, there's a 4.5
to 5 second lag between when I hit the play button and when I can perform my
next action. (Yeah, I actually timed it.) This is the time when my opponents
are discarding.
I have to admit, this has always felt pretty slow to me too, especially when
most other cards require a very small amount of time to be played (typically
less than half a second). Personally, I'd be happy to see the animation sped
up or skipped.
Original comment by August.D...@gmail.com
on 13 Jan 2012 at 10:23
I've noticed that it seems slow on most cards that involve opponents discarding
and I have a relatively new Nexus S 4G. I would say maybe an alternative could
be to have a menu option where you could turn off all animations for those of
us who like to play fast. :)
Original comment by bnoble1...@gmail.com
on 14 Jan 2012 at 11:29
I don't think it's an animation issue, I think it's a network traffic issue.
When cards are dropped, the cards that are meant to stay go into a temporary
location, then the other cards are discarded, then the cards to be kept are
added back into the hand one at a time. Each time a card is added, there is a
message sent to that effect, and I think it's the messsage passing that takes
time.
I think all those notifications were added for debug purposes, so is it safe to
remove them and have a single notification after discarding cards?
Original comment by mooht...@gmail.com
on 21 Jan 2012 at 1:46
This issue was closed by revision r347.
Original comment by mooht...@gmail.com
on 25 Jan 2012 at 12:58
Original issue reported on code.google.com by
ras.na...@gmail.com
on 13 Jan 2012 at 3:34