aquarat / androminion

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Card order in hand #271

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
A nice card order would be nice.

First actions in Alphabetic order (normally you first interact with actions), 
then Treasures in Value order and then others e.g. Any good order is OK. 

Is there any argument against it? Maybe to know just drawn cards. Just drawn 
cards could be indicated by a bane card-like border, just different color. 

Original issue reported on code.google.com by ras.na...@gmail.com on 5 Feb 2012 at 11:04

GoogleCodeExporter commented 9 years ago
I prefer to see my cards in the order in which they were drawn.  (I have a very 
old habit of never rearranging my cards when I play card games.)  If something 
like this is implemented, I'd prefer for it to be an option that I could choose 
not to turn on.

Original comment by August.D...@gmail.com on 9 Feb 2012 at 3:25

GoogleCodeExporter commented 9 years ago
I'm with August here - the alphabetic order sorting is really something I don't 
really like, and probably nobody in real-life sorts their cards in their hand 
alphabetically, so I have a hard time justifying it in the game.

If this gets implemented, make it an option.

Original comment by paulo.j....@gmail.com on 9 Feb 2012 at 12:30

GoogleCodeExporter commented 9 years ago
Note that I proposed action-treasure-victory order and only alphabetical order 
within actions.

Original comment by ras.na...@gmail.com on 9 Feb 2012 at 4:20

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
I would like to have the hand automatically scroll to the bottom as new cards 
are drawn   so they become visible. I like the idea of having 
action-treasure-victory order though - at least newly drawn actions would 
appear in the visible part.

Original comment by tkdenni...@gmail.com on 20 Feb 2012 at 4:30

GoogleCodeExporter commented 9 years ago
My only issue with card order is that when you pick a card to trash or play, it 
takes the first one of that type and not the one you chose.  Completely 
irrelevant to game play, but weird none-the-less.

Original comment by k.ames...@gmail.com on 20 Feb 2012 at 7:28

GoogleCodeExporter commented 9 years ago
Right, the UI doesn't know *which* copper you picked, only that you picked 
"copper" and will remove the first one it finds. Grouping like cards together 
would mask that.

Original comment by tkdenni...@gmail.com on 20 Feb 2012 at 9:39

GoogleCodeExporter commented 9 years ago
Okay.  After testing some stuff with a 100+ card hand, this is a feature I'd 
like to see.  I still think it should be optional.

I like the order suggestions, but they're missing Curse cards.  I have no 
strong opinion on whether Curses should come before or after VPs.

action-treasure-victory-curse

Original comment by August.D...@gmail.com on 31 May 2012 at 8:38

GoogleCodeExporter commented 9 years ago
I think curses before victory makes more sense as it is more likely to trash 
curses.

Original comment by ras.na...@gmail.com on 31 May 2012 at 8:41

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r570.

Original comment by tkdenni...@gmail.com on 9 Aug 2012 at 4:03

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r571.

Original comment by tkdenni...@gmail.com on 9 Aug 2012 at 4:05

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r572.

Original comment by tkdenni...@gmail.com on 9 Aug 2012 at 4:05