For experimental purposes I would like to play single-player games (solo games
with no opponent) on Androminion.
A simple way to implement this might be to create a trivial "Nullmove-AI" who
gets a hand of cards each turn, (maybe some curses and whatever), but never
makes any buy. For that AI just the card drawing and logging mechanism has to
be kept alive. The "strategy" of this AI would just "DO NOTHING" - playing no
action, making no buy. (If someone never buys a card he never has the
opportunity to do some action.
Just allowing a game without any opponent seems problematic to me, because,
there are no "recipients" for curses, mascerades would not work etc.
Original issue reported on code.google.com by gossi...@gmail.com on 12 Apr 2012 at 11:36
Original issue reported on code.google.com by
gossi...@gmail.com
on 12 Apr 2012 at 11:36