Some decisions are checked only at the IndirectPlayer level -- this allows AIs
to pass on required action [ ban a card for Contraband, trash a treasure for
Mine ], and possibly do other illegal things. Every player decision that is
made should be checked for validity in the game engine logic.
Original issue reported on code.google.com by mooht...@gmail.com on 8 Jun 2012 at 4:33
Original issue reported on code.google.com by
mooht...@gmail.com
on 8 Jun 2012 at 4:33