Closed GoogleCodeExporter closed 9 years ago
I couldn't find a problem with Princess. If you still see this issue, please
let us know what specific card you're trying to buy and what cards you have in
play (treasures and actions that produce $), and I'll take another look at it.
Original comment by August.D...@gmail.com
on 27 Jul 2012 at 1:30
Sure, I'll just send you my game log. But, although I haven't overridden the
default log directory of /logs, I don't seem to even have a /logs folder when I
open up Android File Transfer. Can you tell me how to find it?
Original comment by kevin...@gmail.com
on 27 Jul 2012 at 3:43
:[
I've opened issue 379 for the missing game logs.
Original comment by August.D...@gmail.com
on 27 Jul 2012 at 5:46
Well, I'll tell you what I can:
I played the Princess pretty early in the turn, did a bunch of other stuff,
ended up, I think $8 even and whatever number of buys (at least 3). The
Provinces still displayed as costing $8, so at this point I assume it just
doesn't alter the display dynamically the way isotropic does; fair enough. I
buy a Province, and then I have $2 left; so far so good. Then I tried to buy a
Tournament. It just wouldn't let me. Could it be that there were none left?
It would have majorly grayed it out in that case, wouldn't it? That seems
unlikely (and I do think I tried other $4 cost cards, but there's some small
chance I'm wrong here). I finally bought an estate, and it properly billed me
$0 leaving me with the $2 left.
On an earlier turn, I had noticed that after playing Princess, Apprenticing an
Estate earned me no cards. So that was my mistake and the game behaved
correctly. Dunno if that helps narrow down the problem or not.
If I get time I can rig up another Tournament game and try to get it to happen
again....
Original comment by kevin...@gmail.com
on 27 Jul 2012 at 8:34
There used to be a similar bug with Peddler and reduced costs (issue 19) that
might have affected Princess as well, but that was fixed a long time ago. What
version are you running? Also, the dynamic cost display is fixed in the latest
(unstable) build:
http://androminion.googlecode.com/svn/trunk/androminion/bin/Androminion.apk
Original comment by August.D...@gmail.com
on 27 Jul 2012 at 9:10
I'm running 2.04.
Anyway, if you don't see anything fishy in the code, then let's just wait until
someone notices it again; if no one ever does then I was just smoking le crack
pipe.
Original comment by kevin...@gmail.com
on 27 Jul 2012 at 11:10
Original issue reported on code.google.com by
kevin...@gmail.com
on 27 Jul 2012 at 5:37