In the current paper we talk about how reputation is earned or lossed as a result of successfully resolved disputes.
We need to formalize and model which specific reputation algorithm should be used, we can start with ELO ranking, but should see if there is anyway to prevent reputation accumulation effects (since having more reputation gives you an information advantage in the Schelling game) without introducing sybil issues.
In the current paper we talk about how reputation is earned or lossed as a result of successfully resolved disputes.
We need to formalize and model which specific reputation algorithm should be used, we can start with ELO ranking, but should see if there is anyway to prevent reputation accumulation effects (since having more reputation gives you an information advantage in the Schelling game) without introducing sybil issues.