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arbiter0xf
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neorogue
A dungeon crawler
MIT License
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45 switch to nlohmann
#50
arbiter0xf
closed
1 day ago
1
Use SDL 3
#49
arbiter0xf
opened
2 months ago
0
Build without Meson
#48
arbiter0xf
opened
2 months ago
0
Utilize Nix and nixcrpkgs when building
#47
arbiter0xf
opened
3 months ago
0
Move most recent vulkan-tools content from alluzki repo to arbiter0xf repo
#46
arbiter0xf
opened
3 months ago
0
Switch boost/json to nlohmann/json
#45
arbiter0xf
closed
19 hours ago
3
Study and possibly utilize new gcc flags
#44
arbiter0xf
opened
1 year ago
0
Script for installing Vulkan tools
#43
arbiter0xf
closed
3 months ago
3
Utilize Tup build system
#42
arbiter0xf
opened
1 year ago
0
Switch to using C and Vulkan
#41
arbiter0xf
opened
1 year ago
1
Switch tech stack - temp pull request for running workflow
#40
arbiter0xf
closed
1 year ago
1
Initial documentation for software architecture
#39
arbiter0xf
opened
1 year ago
0
Description for communication between game exe and content server
#38
arbiter0xf
opened
1 year ago
0
Convert multiple tests into single parameterized test
#37
arbiter0xf
opened
1 year ago
0
Move example error logs from comment to documentation
#36
arbiter0xf
opened
1 year ago
0
Use 'unsigned char' instead of 'char' in handshake messages
#35
arbiter0xf
opened
1 year ago
0
Boost from tar
#34
arbiter0xf
closed
1 year ago
0
Add test client and server implementation using boost
#33
arbiter0xf
closed
1 year ago
0
Build improvements
#32
arbiter0xf
closed
1 year ago
0
Install boost from tar package on Linux
#31
arbiter0xf
closed
1 year ago
3
Update README and add run script for Linux
#30
arbiter0xf
closed
1 year ago
0
Fix build
#29
arbiter0xf
closed
1 year ago
0
Cython interface for allowing prototyping in python
#28
arbiter0xf
opened
1 year ago
0
Build on windows
#27
arbiter0xf
closed
1 year ago
0
Build on Windows
#26
arbiter0xf
closed
1 year ago
0
Remove obsolete Make build
#25
arbiter0xf
opened
1 year ago
0
Migrate to meson
#24
arbiter0xf
closed
1 year ago
0
Remove Sdlw.cpp from unit test build
#23
arbiter0xf
opened
1 year ago
1
Remove Level related implementation
#22
arbiter0xf
opened
1 year ago
0
Migrate to Meson build system
#21
arbiter0xf
closed
1 year ago
1
Draw Tiled map using spritesheets created with Tiled
#20
arbiter0xf
closed
1 year ago
0
Draw from spritesheet data generated using Tiled
#19
arbiter0xf
closed
1 year ago
0
Initial content server
#18
arbiter0xf
opened
1 year ago
0
Initial levels
#17
arbiter0xf
closed
1 year ago
0
Add start coordinates to level file
#16
arbiter0xf
opened
1 year ago
1
Remove asset generation from CI
#15
arbiter0xf
closed
1 year ago
0
Initial levels, move code out from main and add test
#14
arbiter0xf
closed
1 year ago
0
Initial levels, loading tile descriptions from file and testing successful load
#13
arbiter0xf
closed
1 year ago
0
Initial test for level reading
#12
arbiter0xf
closed
1 year ago
0
When closing window, there is segmentation fault
#11
arbiter0xf
closed
1 year ago
1
Tile rendering mechanism
#10
arbiter0xf
closed
2 years ago
0
Initial levels
#9
arbiter0xf
closed
1 year ago
0
Mechanism for rendering tiles
#8
arbiter0xf
closed
2 years ago
0
Spritesheet position data from json
#7
arbiter0xf
closed
2 years ago
0
Initial rendering system
#6
arbiter0xf
opened
2 years ago
0
Read spritesheet position data from JSON
#5
arbiter0xf
closed
2 years ago
1
Draw a room
#4
arbiter0xf
closed
17 hours ago
1
Draw player
#3
arbiter0xf
opened
2 years ago
0
Draw from spritesheet
#2
arbiter0xf
closed
2 years ago
0
Draw from spritesheet
#1
arbiter0xf
closed
2 years ago
0
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