An advanced plugin which allows your players to create their sub-servers as part of your BungeeCord network and manage them with easy-to-use, friendly GUI
Because I don't know where else to write this, I'm writing here.
Deleting inactive servers. There could be 2 variants:
a) after a certain time limit (specified in days in cfg)
b) after a certain period of inactivity (the server is offline) (specified in days in the cfg)
Both variants could pay at the same time.
The point is to get Player Servers to all players and that inactive servers do not block a position for other players.
Is it possible to add a command to open MyServer GUI in PSHubCore? At the moment it only opens with an item from the hotbar
``player-menu:
item:
enabled: false
name: '&eMy Player Server'
material: EMERALD
location: 1
description:
'&7Click here to open the server'
'&7selector or to create your own one'
Can you add placeholders that can be used, for example, in server holograms on the Lobby, etc...?
° How many total Player Servers %playerservers_total%
° How many online Player Servers %playerservers_online%
° How many online players in Player Servers %playerservers_onlineplayers%
° How many total slots in Player Servers %playerservers_totalslots%
° How long until the next Player Server expires %playerserver_nextexpire% (this is in case all Player Servers are occupied and the player knows from this information when to come back and try to get a player server).
Is it possible to add the option that a player can start a PlayerServer only if he has a certain permission?
We used this to prevent new players from creating a free Player Server. As a condition for creating a Player Server, we had to play a certain amount of time on our servers and thus reach a certain level. This was completely unavoidable as the demand for Player Servers was absolutely extreme and did not allow us to satisfy all players.
I understand that it is not easy, but it would definitely contribute to the improvement of the Player Server project.
As I already wrote in the first administration, we used to run our own Player Servers solution. Unfortunately, I ended that about a year ago. Here are some screenshots I found.
Because I don't know where else to write this, I'm writing here.
Deleting inactive servers. There could be 2 variants: a) after a certain time limit (specified in days in cfg) b) after a certain period of inactivity (the server is offline) (specified in days in the cfg) Both variants could pay at the same time. The point is to get Player Servers to all players and that inactive servers do not block a position for other players.
Can PSHubCore add support for an item from the HeaddataBase plugin (https://www.spigotmc.org/resources/head-database.14280/), or an item from https://minecraft-heads.com/ like DeluxeMneus has for example?
Is it possible to add a command to open MyServer GUI in PSHubCore? At the moment it only opens with an item from the hotbar
``player-menu:
item: enabled: false name: '&eMy Player Server' material: EMERALD location: 1 description:Can you add placeholders that can be used, for example, in server holograms on the Lobby, etc...? ° How many total Player Servers %playerservers_total% ° How many online Player Servers %playerservers_online% ° How many online players in Player Servers %playerservers_onlineplayers% ° How many total slots in Player Servers %playerservers_totalslots% ° How long until the next Player Server expires %playerserver_nextexpire% (this is in case all Player Servers are occupied and the player knows from this information when to come back and try to get a player server).
Is it possible to add the option that a player can start a PlayerServer only if he has a certain permission? We used this to prevent new players from creating a free Player Server. As a condition for creating a Player Server, we had to play a certain amount of time on our servers and thus reach a certain level. This was completely unavoidable as the demand for Player Servers was absolutely extreme and did not allow us to satisfy all players.
I understand that it is not easy, but it would definitely contribute to the improvement of the Player Server project.
As I already wrote in the first administration, we used to run our own Player Servers solution. Unfortunately, I ended that about a year ago. Here are some screenshots I found.
https://i.imgur.com/iwlqyFP.png (total 756 Player Servers) https://pt-br.facebook.com/GameTeamcz/posts/1147962008610816:0 https://www.youtube.com/watch?v=5zDclPdy144 https://www.facebook.com/GameTeamcz/posts/pfbid029w7eAtUkFz3w8SfMJ8kdM6UiBRdNHyE1qbVuRoP6jKVj3KGqzm6cbUuP1vqUCrAZl?__cft__[0]=AZU5GIO0zDghSwF6qZ03jlBG-RvdJbrl6IFUgXFSGYmcX3iUwovX0A51CNr9CyJfEwyX0xDwzrNtPBRMT4z_1D5XHD1PZmbeC2lBOXUE1LNQ5qO5qzOpAQTAVwLHO2w0rhzT8bPLYRe5R45QhEE4fy54R6_Xl6REmV1GyOE1segips0iWifFXyxABCfM-hCZ8gJesegWsEYVnnswKAFqIbK1&__tn__=%2CO%2CP-R