Open annabelleee opened 6 years ago
MMO Model:
Note that this looks ahead to the visual / textual content discussion (top left part) and the relationship to other digital resources such as a web page (subject_of
) and image (representation
). EndOfExistenceActivity is the same rationale as for any other destruction-like multi-class.
So I have represented this also in a table in order to represent the properties distinctly. I agree with what Rob sketches except on the properties for begin and end of existence. Anyhow, can verify that we are thinking of the same properties for all the rest.
https://docs.google.com/spreadsheets/d/1EYk1yhhBNWrKbVB0jV_1j8NJ-Egi5zWha7QrVvYvw3s/edit?usp=sharing
If you want to comment/edit/object, just send me a request to open it up.
in the diagram, I'm not sure what the 'subject of' and 'representation' links do? Are they for documenting that something else talks about this thing? Would you not document that on the other node?
I think there's an arches level discussion needed about inverse properties, and whether/how they're automatically generated following resource-resource node links.
We use subject_of
for a link to a collection site web page or for bibliography. And representation
for the link to the digital image of the object.
Change model name/scope to Artifact with Basic and Extended versions
Branch/Resource Model for Man-Made Object as discussed during May 2018 meetings. JSON pending.
Steps to completion (updated):