Closed OliverLSanz closed 3 years ago
Also, it's needed to limit where newlines are allowed.
LambdaMOO puts a global kilobyte limit to players. This covers all data of all created objects. Something like this is important, to avoid a world that weights gbs!
This is more related to #102
To avoid one user breaking the UI for all players.
To avoid one user leveraging communication commands to show misleading info.
Avoid creators from breaking the UI for users in the world.
Keep in mind that:
Priority one constraints are enough for now.
Like a limit for name and description lengths