Open Akropos opened 1 year ago
If you can reproduce the crashing of Cascadeur can you please attach Cascadeur logs? The log files can be found here in the logs folder:
Sorry about the late response
This is a log for when I try to export:
2023-06-29 15:57:07,883 Application executable path: D:/Cascadeur/cascadeur.exe
2023-06-29 15:57:08,497 Operating system: windows 10
2023-06-29 15:57:08,497 CPU_0 - product: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz, vendor: GenuineIntel
2023-06-29 15:57:08,497 GPU_0 - product: NVIDIA GeForce GTX 1080, vendor: NVIDIA, driver: 31.0.15.3598
2023-06-29 15:57:08,497 RAM - capacity: 24576 MB
2023-06-29 15:57:08,497 Program version: 2023.1.1 1e1c063a259d9e207f674696eaf441ba4c3436aa
2023-06-29 15:57:08,510 Application finished with exit code 0
2023-06-29 15:57:08,937 python log: DEBUG:root:All package were reloaded
2023-06-29 15:57:09,037 Command: Select default layer
2023-06-29 15:57:09,040 Command: load scene
2023-06-29 15:57:09,472 Incompatible fps: scene = 30, fbx = 24
2023-06-29 15:57:12,394 Command: Import FBX Model
2023-06-29 15:57:12,396 Import model: model imported
2023-06-29 15:57:12,397 File imported from C:\Users\marge\AppData\Local\Temp\temp_export_20230629155706.fbx
It seems to say that the model has been imported but nothing is happening on Cascadeur end, it's still on the select project window.
This is a log for when I try to import an action "Import Action":
2023-06-29 15:57:48,754 Command: Select default layer
2023-06-29 15:57:48,755 Command: default constants initialization
2023-06-29 15:57:49,612 Start loading of E:/CascadeurProjects/yu_haneul_idle.casc
2023-06-29 15:57:50,448 Command: load scene
2023-06-29 15:57:50,459 Command: Change frame
2023-06-29 15:57:52,441 Command: create autoposing
2023-06-29 15:57:52,441 Command: Trajectory: change trajectory interval
2023-06-29 15:57:52,441 Loading is completed
2023-06-29 15:58:00,797 Application executable path: D:/Cascadeur/cascadeur.exe
2023-06-29 15:58:01,513 Operating system: windows 10
2023-06-29 15:58:01,513 CPU_0 - product: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz, vendor: GenuineIntel
2023-06-29 15:58:01,513 GPU_0 - product: NVIDIA GeForce GTX 1080, vendor: NVIDIA, driver: 31.0.15.3598
2023-06-29 15:58:01,513 RAM - capacity: 24576 MB
2023-06-29 15:58:01,513 Program version: 2023.1.1 1e1c063a259d9e207f674696eaf441ba4c3436aa
2023-06-29 15:58:01,524 Application finished with exit code 0
2023-06-29 15:58:01,640 python log: DEBUG:root:All package were reloaded
2023-06-29 15:58:02,149 Export scene: animation exported from 0 to 47
2023-06-29 15:58:02,150 File exported to C:\Users\marge\AppData\Local\Temp\temp_export_20230629155801.fbx
It's "working" but somehow the root
scale (Object Properties on the bottom left side of Blender viewport), is at 0.01
for all axis. My rig has a scale of 1.0 for all axis.
Do you have any idea what's happening?
And it seems like when exporting the model, the addon import it inside Cascadeur as a model instead of a scene. It sometimes messes the rig to use Import model
.
Sorry for the late response
Is there a solution for this problem? casc version. 2023.1.1
I have tried exporting a model from Blender to Cascadeur and it seems to minimize, disappear and run in the background under Blender. I need to manually shut it down through the task manager. The export worked once, I had only the armature selected and so it exported only the armature. Sadly, even that stopped working and I am unable to reproduce it.