arcsikex / cascadeur_bridge

This Blender addon is aimed to help you integrate Cascadeur into your workflow.
GNU General Public License v3.0
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Some Mesh is not rigged and mild distortion. #62

Open BastionNQS opened 2 months ago

BastionNQS commented 2 months ago

I have two issues, that may be related.

In Cascadeur I Generated a control rig for my character (Originally Rigged, in Blender, with Rigify) but the chest and back area have issues.

The Chest, does not seem to be assigned to any bone, so it floats.

The Back deforms a bit (looks like it's seperated just a tad, but it is noticable.

BastionNQS commented 2 months ago

Blender = 4.1, Cascadeur = 2024.1 Pro, Bridge = 1.0.3, Model&Rig = Human Genator model (has a rigify rig.)

BastionNQS commented 2 months ago

Resolved. They were related.

In Blender. I went into the deform bones and parented the DEF-brest and DEF-shoulder to DEF-spine.003.

I'm going to leave this open for a bit for 2 reasons:

1) Not sure if this will affect it coming back. 2) Maybe someone has a better fix. I'm not a rigger.

BastionNQS commented 2 months ago

Back issue might still be there, but I'm not sure if it will impact anything when I transfer the animation back. Cascadeur back 001
![Cascadeur back 002](https://github.com/arcsikex/cascadeur_bridge/assets/167688634/7b4bcc6c-6844-4433-9bee-054cb7c28987)

BastionNQS commented 2 months ago

Looks Like Importing Scene does bring back the back distortion, but I have a bigger issue that I will create a new Thread for. Cascadeur back 003