arcsikex / cascadeur_bridge

This Blender addon is aimed to help you integrate Cascadeur into your workflow.
GNU General Public License v3.0
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Model Dose not move after clicking "Import Animation." #63

Open BastionNQS opened 2 months ago

BastionNQS commented 2 months ago

Describe the bug The character does not move when clicking Import Action. I assume it is because I use the Deform (DEF) bones to generate a rig in Cascadeur, but not 100% and not certain which bones should be used as Rigify has IK and FK rig controls.

Steps to reproduce the behavior:

  1. IN BLENDER - Export To Cascadeur
  2. IN CASCADEUR - Use Quick Rig Tool to Rig. Using DEF-bones.
  3. IN CASCADEUR - Create animation.
  4. IN BLENDER - Import Action
  5. IN BLENDER - Run Animation. = Character does not move.

Environment:

Additional context Import Scene works, but has some distortion in back.

arcsikex commented 2 months ago

Hi Generated rigs in rigify is not really compatible with Cascadeur. I have a video about a process that can help with rigify rigs: https://youtu.be/kmA4zBieXx8?si=eY38-mI3mJf5baIX

I think for your other issue (https://github.com/arcsikex/cascadeur_bridge/issues/62) the cause is the same and the deformation issue can happen because you changed the bone hierarchy. I hope the video can help.