arcusmaximus / VNTranslationTools

Tools for translating visual novels
MIT License
282 stars 42 forks source link

Request: Support for Will Co (.wsc) #123

Open KuronekoRM opened 1 year ago

KuronekoRM commented 1 year ago

I was wondering if it was possible to add support to the Will Co engine, the one with the .wsc script files. There's an old tool that works quite well, but VNTextPatch's excel format is easier to use and the proxy is also a nice thing to have for spanish translations. This is the tool: HoneyBeeScriptTool.zip Here's the script of a game that used the engine, DoubleScore: Rio.zip

Cosetto commented 1 year ago

I was wondering if it was possible to add support to the Will Co engine, the one with the .wsc script files. There's an old tool that works quite well, but VNTextPatch's excel format is easier to use and the proxy is also a nice thing to have for spanish translations. This is the tool: HoneyBeeScriptTool.zip Here's the script of a game that used the engine, DoubleScore: Rio.zip

Well, if you don't know old Will engine render non-sjis with monospace, so it will leave space Ex: Thí s í s a té sting

eliasstein commented 1 year ago

You can use a custom font to replace some caracters like '{' = Ñ '=' = á Etc 🤔

Cosetto commented 1 year ago

If that the case, use this to substitute the characters

KuronekoRM commented 1 year ago

Thanks for the replies! I've released patches made with the honeybee tool using a custom font before, but it's a bit of a pain sometimes and VNTextPatch is much easier to use. So it's not that there isn't any method available, it's just that I think it'd be nice being able to use VNTextPatch with this kind of format too.

Cosetto commented 1 year ago

Well, since someone already reverse the engine https://github.com/wareya/will/blob/master/wsc.cpp