Closed xd2333 closed 1 year ago
Depend on the engine but mostly shift-jis, you can't change encoding of game's script because the game won't work if you change it
Since generally in us this is done by modifying the game program to make the text display properly with modifyed encodeing, I would like to ask how to modify the inserted encoding. I'm not very good at C#, can you provide a basic idea about how to add this feature so I can try to change it myself?thanks
There's no need, vntextpatch has a function called sjistunnelencoding which will output ext_sjis.bin when you insert the text has chracters which is not supported by shift-jis. Place ext_ext.bin, a proxy(.dll which the game prefers), and a .ttf/.otf font to support your language in the game folder, it will help displaying non-supporting characters in the game.
hi, I'v tryed vntextproxy in the catsystem2 game アマカノ2 ~Perfect Edition~ with version.dll, but the game crash at the begaining before windows show.can you fix it or how can i debug it?thanks
Thanks for making these tools.What's the encoding when insert?Can I specify the encoding?