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ardazishvili
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Sota
Editable generator of discrete structures for Godot 4
MIT License
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Create RidgeGroup class
#58
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ardazishvili
closed
1 month ago
ardazishvili
commented
1 month ago
Reuse it to create both flat and polyhedron terrain.
RidgeGroup::fmap method is used to iterate over meshes in RidgeGroup object
Resolves: #48 , #55
Resolves: #48 , #55