Closed mlflabs closed 2 months ago
Hello,
Thank you for letting me know about discord. I'll start to make proper documentation before Monday.
Meanwhile, please, let me know which language do you use and what you want to achieve. HexMesh class has vertices_
/normals_
accessible to sub-classes. If you need to access other data from sub-class or you want public interface (out of sub-classes), let's discuss it.
https://github.com/ardazishvili/Sota/blob/255796e73270e93743912d3f08925b02b68aca47/src/core/hex_mesh.h#L42-L43
Broken link fixed. For documentation issue see #8
thanks im using gdscript, just want to be able to change per tile, noting as deep/detailed as vertices. just change and read the type of tile, is it water, hill, grass.
Hello, @mlflabs
Sorry for delay. Required interface is merged in master, see doc. Docs are not merged in master yet, WIP. In case of new request, please open new issue
Hello,
Just letting you know that your discord link is invalid.
Also, could you provide a general doc on how to change the grid data through code, add/remove/read grid data? I know this is work in progress, your making changes, but just a simple explanation how to access data would be great.
Thanks for the good work, the addon looks cool.
Mike