I am facing an issue with this library where I make a very simple call of client.get(buff), where buff is defined as the path for my server. My freeMemory (between heap and stack) drops by 1.5K when this call happens. I am assuming the memory is being claimed by something in this library. When I call client.stop(), the memory is not released. This makes it very difficult to use in a system where memory is critical.
Is there any reason why this would happen? Is there a recommended method to prevent this drop?
Hi,
I am facing an issue with this library where I make a very simple call of client.get(buff), where buff is defined as the path for my server. My freeMemory (between heap and stack) drops by 1.5K when this call happens. I am assuming the memory is being claimed by something in this library. When I call client.stop(), the memory is not released. This makes it very difficult to use in a system where memory is critical.
Is there any reason why this would happen? Is there a recommended method to prevent this drop?
Thanks for any help in advance.