Closed LostName1 closed 3 years ago
Hi @LostName1 ,
we just merged yesterdary a patrch that finally allows multiple language maps :slightly_smiling_face:
The API is very simple; just change Keyboard.begin()
into Keyboard.begin(KeyboardLayout_es_ES)
and you should be fine without strange hacks!
Let me know if it works fine or if you find any issue; I'm closing this in the meantime.
I used that too but I got the same error @facchinm
@LostName1 wrote:
I got the same error
What error? You are not showing any error in the issue description.
If you are having issues making the library work for your needs, please follow these steps:
Also note that the KeyboardStateView tool you use is not something everybody knows about and is poorly documented. It is unclear whether the “key codes” it displays are USB usage codes, legacy scan codes as used in old serial keyboards, or OS-specific codes. Note that codes used by this library are neither of those.
After trying for long time and trying all the ideas that came to my head I havent been able to make the layout work. The keycode are mixed even when I configure then manually. g)