areejalghamdi / GraphicsT1

CIS 510 Graphics Programming with Python
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Eccentricity deformation #1

Open ghost opened 8 years ago

ghost commented 8 years ago

Do we want the relative positions of the eyes, nose, mouth, etc. to remain the same when we change the head's eccentricity? Or should they maintain their absolute position?

That is, if we make the head wider, should the eyes also spread apart so that they have the same relative spacing? Or should the eyes remain in the same position, which could cause widely spaced eyes to appear "narrow" when the head is widened.

Kentrosaurus commented 8 years ago

Yes, changing any single degree of freedom should not affect any other. So the head eccentricity should just affect the overall height-width ratio, but the eyes, nose and mouth sizes and spacing, etc. should remain unchanged. No coupling or cross-talk between or among the various parameters.

Making head wider leaves eye spacing unchanged.

Kent

On Nov 29, 2015, at 19:12, jlambert-uo notifications@github.com wrote:

Do we want the relative positions of the eyes, nose, mouth, etc. to remain the same when we change the head's eccentricity? Or should they maintain their absolute position?

That is, if we make the head wider, should the eyes also spread apart so that they have the same relative spacing? Or should the eyes remain in the same position, which could cause widely spaced eyes to appear "narrow" when the head is widened.

— Reply to this email directly or view it on GitHub https://github.com/areejalghamdi/GraphicsT1/issues/1.

areejalghamdi commented 8 years ago

The weight painting tool is what I used to ease the effect of the deformation on the mouth, eye spacing, etc.