Open Power-tile opened 2 years ago
We had some issues with the physics system to where we had it default unloaded. Our documentation is likely outdated on this detail.
In the sceneOptions for your scene, try toggling on the Physics System:
@hi-liang Adding a sceneOptions
in the build page did bring physics, but in a weird form:
The bottom-left cube drops first, and all other cubes + the avocado animation are barely played before reset. Having a stalemate instead of a win results in almost the same problem, having the bottom left & left cube dropped first and the rest dropping/animating barely.
@hi-liang Hi Ivan, any updates on this problem...? Have been playing with physics but did not solve 😂
The animations of blocks falling/being launched and the avocado's animation do not work in
guac.py
, while thearm-demo
's animation works. Changing thephysics
attribute todynamic_body
(exchangeable as indicated by the documentation) also doesn't work. After a win/stalemate, the boxes will hold their positions and freeze for 5 seconds after being reset into their default state instead of rendering the physics.