Open anthonyrowe opened 2 years ago
In the NSF poster sceen, adding NavMesh causes the user to jump once they press a navigation key after teleporting to a location. This could also be related to frustrum culling.
NavMesh in question can be found here: https://arenaxr.org/store/users/nsf/Environment/Nav_Mesh_Fixed_Zeroed/Nav_Mesh_Fixed_Zeroed.gltf
Setting constrainToNavMesh="coplanar",on landmarks fixed this for us, but perhaps we should make that the default setting.
constrainToNavMesh="coplanar",
In the NSF poster sceen, adding NavMesh causes the user to jump once they press a navigation key after teleporting to a location. This could also be related to frustrum culling.
NavMesh in question can be found here: https://arenaxr.org/store/users/nsf/Environment/Nav_Mesh_Fixed_Zeroed/Nav_Mesh_Fixed_Zeroed.gltf