Just a small fix to account for the new video settings in Metal; the threaded renderer, native fullscreen behavior and color space option. These options were not fully persistent because the videoDriverUpdate function (run on startup, among other times) did not account for them. They would be set correctly in settings.bml and the settings object, but would never actually be set correctly on the driver struct.
Just a small fix to account for the new video settings in Metal; the threaded renderer, native fullscreen behavior and color space option. These options were not fully persistent because the
videoDriverUpdate
function (run on startup, among other times) did not account for them. They would be set correctly insettings.bml
and the settings object, but would never actually be set correctly on the driver struct.