Closed noway closed 7 years ago
I have the patch for that (which works at least against enet 1.3.3), tell me if you interested in a PR
Yup, sure, send a PR.
Would it be ok to combine it with the intercept callback patch? The game we are working on relies on those 2 features, and testing them separately is complicated because the game requires both of them at the same time
Yes, that would be fine.
Would be nice to have that one too for calling
enet_socket_send
. The signature would be