Closed piellardj closed 3 months ago
This PR fixes a bug where when called several times,Terrain.showMapAroundPosition() kept freeing and rebuilding the same patches over and over if the cache was too small.
Terrain.showMapAroundPosition()
This PR fixes a bug where when called several times,
Terrain.showMapAroundPosition()
kept freeing and rebuilding the same patches over and over if the cache was too small.