Open GoogleCodeExporter opened 8 years ago
This goes back a long way, 1.72 and vba trunk are affected as well as
everything forked from it.
might not be possible to fix or it could be an issue on hardware.
Original comment by danialho...@gmail.com
on 10 May 2013 at 6:38
Not present in No$GMB, so its an emulation bug.
Original comment by danialho...@gmail.com
on 11 May 2013 at 9:24
Hmm, this one doesn't seem to be easy. It was reported way long ago. The only
other emulator than No$GMB AFAIK at the moment that doesn't have the statue
sprite partially erased is KiGB. However, I wonder what the correct outcome
should be as I don't have any working hardware at the moment....
Original comment by aquan...@gmail.com
on 14 May 2013 at 1:53
We had another similar issue reported for the big Ghost in the graveyard, but i
was unable to reproduce it in either vba-m or vba-rr.
I Just tested in TGB Dual, it is not affected and souce code is available.
Original comment by danialho...@gmail.com
on 14 May 2013 at 2:22
Attachments:
Do you have any idea what´s causing it?
I am wondering if it has something to do with how GBA works with GB/GBC games.
As i think GBA works a bit differently, but it doesn´t emulate it i think.
But maybe the problem is caused by GBA hardware, and not the original GBC
hardware?
Is that possible, as i am just speculating here.
Original comment by 24levit...@gmail.com
on 14 May 2013 at 1:09
selecting GBC in the emulator type will imply only GBC capabilities are
emulated.
besides, the only thing GBC games actually take advantage of unless otherwise
written with GBA in mind is the fixed apu timing(afaik).
Original comment by danialho...@gmail.com
on 14 May 2013 at 1:18
Okay, i thought it was always emulating as a GBA.
But well, then the Defect shouldn´t be there.
Really hope it get´s solved somehow.
At least it´s a very easy way to reproduce it, which will hopefully help.
Original comment by 24levit...@gmail.com
on 14 May 2013 at 1:20
Can close this, it is actually accurate emulation.
the GBC sprite/line limit is reached in this case
NoGMB and TGB hack around it by not putting a limit on them.
Original comment by danialho...@gmail.com
on 9 Sep 2013 at 12:51
Original issue reported on code.google.com by
danialho...@gmail.com
on 10 May 2013 at 6:02Attachments: