The hit test logic (what is the user clicking on?) has been completely rewritten, and should now be much more accurate and helpful.
The hit test and interaction logic is run at the start of the frame, using the widgets rects from the previous frame, but the latest mouse coordinates.
It enabled getting a Response for a widget before creating it using Context::read_response.
This will in the future unlock more powerful widget styling options.
The new hit test also allows clicking slightly outside a button and still hit it, improving the support for touch screens.
The menus have also been improved so that they both act and feel better, with no change in API.
Included in this is much nicer looking shadows, supporting an offset.
⚠️ BREAKING
Response::clicked* and Response::dragged* may lock the Context, so don't call it from a Context-locking closure.
Response::clicked_by will no longer be true if clicked with keyboard. Use Response::clicked instead.
0.27.0 - 2024-03-26 - Nicer menus and new hit test logic
The hit test logic (what is the user clicking on?) has been completely rewritten, and should now be much more accurate and helpful.
The hit test and interaction logic is run at the start of the frame, using the widgets rects from the previous frame, but the latest mouse coordinates.
It enabled getting a Response for a widget before creating it using Context::read_response.
This will in the future unlock more powerful widget styling options.
The new hit test also allows clicking slightly outside a button and still hit it, improving the support for touch screens.
The menus have also been improved so that they both act and feel better, with no change in API.
Included in this is much nicer looking shadows, supporting an offset.
⚠️ BREAKING
Response::clicked* and Response::dragged* may lock the Context, so don't call it from a Context-locking closure.
Response::clicked_by will no longer be true if clicked with keyboard. Use Response::clicked instead.
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Note
Automatic rebases have been disabled on this pull request as it has been open for over 30 days.
Updates the requirements on egui_plot to permit the latest version.
Release notes
Sourced from egui_plot's releases.
... (truncated)
Changelog
Sourced from egui_plot's changelog.
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Commits
4d4cb3d
Release 0.27.0 - Nicer menus and new hit test logicf8d7d0e
Enforce writing username in TODO comments (#4235)8a10f81
Forbid use ofstd::time::Instant
on wasma03604f
Add breaking change to changelog884cf6d
Add some tests forRect
8a880d6
AddArea::sense
and improve hit-testing of buttons in menus (#4234)9cfaf8b
Better align menus with the button that opened them (#4233)c530504
CSS-like shadows with offset, spread, and blur (#4232)1634554
AddMargin
toepaint
(#4231)cf8c37c
Add some distance between parent menu and submenu (#4230)You can trigger a rebase of this PR by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show