1. Explore the logs we get from the game server.
2. Design (and maybe write) a parser for these logs
3. Design the way we keep/store/access the info mined from the logs
Original issue reported on code.google.com by arielthe...@gmail.com on 13 Nov 2010 at 5:57
Original issue reported on code.google.com by
arielthe...@gmail.com
on 13 Nov 2010 at 5:57