Closed TKGNET closed 6 years ago
Thanks for the contribution! :) Will look at this once I get some more free time.
I have some questions with regards to the suggestions you had.
There are features in the codebase (like streaming using GameObjectReader) that was never finished. This is just a hobby project and I have to prioritize which things to put work into between all projects I work on.
Right now the high priority in ArkSavegameToolkitNet is keeping up with new patches.
Hi Tobias, no sweat to integrate this change into your project, just htought it might make it easier for you.
As you already know I used the ArkSavegameToolkitNet library a while ago for a VB.Net project of mine, to read the singleplayer values of structures, creatures and player info.
When studio Wildcard introduced hibernation, it broke the model and I went through the task of a) understanding how ark saved their data (qowyns code and wiki) b) fully port it to a vb solution As I said it runs ok, with and without hibernation saveGames.
I was just piqued about the performance of qowyns java code: I always thought .NET would be more performant then a java solution, so I cleaned up the code and started some benchmarks using the VS profiling tools.
Now to your questions:
And yes, I agree aberration patch is more urgent, so far i have fun playing the game again ;)
cu, pete
As discussed:
Todo:
Sugggestions:
Cheers