Open flagoss opened 6 years ago
Okay ... I'll get those merged in tomorrow.
Did you have the time to look at it ?
Do you think you could merge these changes? I have running with those for the past 3-4 months without a probleme.
sheesh i missed this in the last update. okay i have an update coming this weekend anyway. I'll do it then.
Great. Thank you very much.
@flagoss can you review this PR that mentions this issue (I could not reference you directly as a request reviewer)
Though I can see in your commit that you referenced that you're handling some casting scenarios with generic in the ArkCreature, I feel the underline issue is related to the underline types as they are being loaded and read.
and actually, from that referenced commit alone, it's unclear to me how a negative value in a signed byte could be casted to unsigned byte without erroring.. potentially you have more changes for me to review on than that one commit alone ?
My knowledge about programmation is limited. I did those modification last year. The only thing I changed is sbyte to byte. I am running with my modification since then. My servers are all with lvl600 wild dinos and we had no issue with this modification. But like I said I am not a programmer. I don't understand everything you are saying.
The dinos stats that are higher than 127 are going back to -128. Happen on servers with a max wild level of 400-500 or more.
I already fixed that issue on my fork https://github.com/flagoss/ArkSavegameToolkitNet/commit/17cff5654e8e228af2e5c4ee381f36c571115671 Its only changing some variables type from sbyte to byte.