Open Algelius opened 7 months ago
can you post the error dump? i dont have migh level characters in classic (i dont play it) so its a bit hard to test
Not sure where to get that from. Though if you want a reliable method to test it, a fresh human character will spawn next to a vendor in elwynn forest with enemies nearby. I'll get the error dump too though, if you could help me find it!
install bugsack and buggrabber
the error doesn't show up with them for some reason. that's why it took me a while to figure out that it was arkinventory causing it. the only indicator that something is wrong, outside of that the vendor window doesn't open, is that I get an "Interface action failed because of an AddOn" message in my chat.
open the config and under general > actions > vendor - make sure combat is not enabled/ticked
having that enabled is about the only reason it would try to sell stuff to a vendor while you are in combat and possibly cause an issue
Sorry, I was mistaken. the selling is actually a different addon. so that option hasn't been turned on at all in arkinventory. so the selling that happens is as if the vendor window was open for other addons, but it's not visible. and if AI is the only addon turned on, the vendor menu will not show up. if it is the only one turned off, the vendor menu will show up.
its in retail as well.
the problem is that i need to secure hook (take over completely) the PlayerInteractionFrameManager for show and hide functions so that i can stop the default bag, bank, vault frames from opening and replace them with mine.
the issue is that function is used for every interaction frame, vendors included, and while i dont need to do anything i do need to open that frame via my own code and as youre in combat that appears to be protected and fails with an addon blocked error.
yes, it impacts the bank and vault as well if you managed to be in combat but thats pretty rare so no one has noticed so far, or at least not reported it.
i cant fix this, i need to control it so i am able to stop the default frames im replacing dont show up but i also cant open them in combat.
blizzard would have to unprotect that function during combat.
and it's not possible to let the default UI do its thing specifically when in combat? or at least have an option for default frames to not get blocked if in combat. (I assume not everyone would want it to act that way, but it's very important for checking vendors with rare items while in an area where you will aggro stuff if solo. currently I have to turn AI off when doing this)
no. i have to replace that function when arkinventory loads and once that happens theres no way to get around that hook when youre in combat.
ie i'd need a way to hook and unhook it every time you entered/left combat, which im not sure is possible, but if ti was then that would cause issues with other mods that hooked that same function.
What version number you are using? 3.10.19-alpha-2
What game client are you playing? Retail, Wrath, Classic / Live, PTR, Beta Classic SoD
What language is the game client set to? English
Describe the bug While player character is in combat and you click a vendor to open their window, it will say "Interface action failed because of an AddOn" and I have tried with only AI and without it to ensure it's AI causing the issue. Was present in the non alpha version as well. EDIT: This manifests in the vendor menu not opening, but things like auto repair/auto sell seems to work as if the vendor menu opened.
To Reproduce Be in combat. Click any vendor.
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Additional context