What game client are you playing? Retail, Wrath, Classic / Live, PTR, Beta
Retail
What language is the game client set to?
enGB
Describe the bug
When trying to view another character's inventory, it spams the below LUA error continuously while the switcher menu is open and the selected character's inventory will show the current one's instead.
35x ArkInventory/Core/ArkInventoryMenu.lua:3217: attempt to call field 'GetPlayerInfo' (a nil value)
[string "@ArkInventory/Core/ArkInventoryMenu.lua"]:3217: in function `MenuSwitchCharacter'
[string "@ArkInventory/Core/ArkInventoryMenu.lua"]:3270: in function <ArkInventory/Core/ArkInventoryMenu.lua:3269>
[string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:1872: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:1821>
[string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:2749: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2715>
[string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:626: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:610>
{
split = defined =[C]:-1
match = defined =[C]:-1
gmatch = defined =[C]:-1
upper = defined =[C]:-1
gsub = defined =[C]:-1
format = defined =[C]:-1
utf8sub = defined @ElkBuffBars/libs/UTF8/utf8.lua:183
lower = defined =[C]:-1
sub = defined =[C]:-1
find = defined =[C]:-1
gfind = defined =[C]:-1
len = defined =[C]:-1
rep = defined =[C]:-1
utf8len = defined @ElkBuffBars/libs/UTF8/utf8.lua:158
char = defined =[C]:-1
rtgsub = defined @Blizzard_FrameXML/RestrictedInfrastructure.lua:535
join = defined =[C]:-1
reverse = defined =[C]:-1
byte = defined =[C]:-1
trim = defined =[C]:-1
utf8reverse = defined @ElkBuffBars/libs/UTF8/utf8.lua:286
startswith = defined @MoveAny/libs/db.lua:645
}
pairs = defined =[C]:-1
To Reproduce
Click "Switch Character" button in the top row.
Screenshots
N/A
Additional context
This was working until a few versions ago (probably alpha-10), was definitely not a problem in alpha-5.
In alpha-14, it looks the same (won't change bag, showing the current one's inventory instead) but getting a different LUA error now:
17x ArkInventory/Core/ArkInventoryMenu.lua:3220: attempt to index field 'data' (a nil value)
[string "@ArkInventory/Core/ArkInventoryMenu.lua"]:3220: in function `MenuSwitchCharacter'
[string "@ArkInventory/Core/ArkInventoryMenu.lua"]:3270: in function <ArkInventory/Core/ArkInventoryMenu.lua:3269>
[string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:1872: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:1821>
[string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:2749: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2715>
[string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:626: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:610>
{
Close = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2983
AddSeparator = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3019
OnTooltipHide = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3348
AddLine = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3032
argCheck = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3470
error = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3497
SetStandardFont = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:31
IsOpen = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2706
GetOpenedParent = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2711
hookedTooltip = true
IsRegistered = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2873
Refresh = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:1879
Open = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2935
InjectAceOptionsTable = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3284
FeedTable = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:1762
onceRegistered =
{
split = defined =[C]:-1
match = defined =[C]:-1
gmatch = defined =[C]:-1
upper = defined =[C]:-1
gsub = defined =[C]:-1
format = defined =[C]:-1
utf8sub = defined @ElkBuffBars/libs/UTF8/utf8.lua:183
lower = defined =[C]:-1
sub = defined =[C]:-1
find = defined =[C]:-1
gfind = defined =[C]:-1
len = defined =[C]:-1
rep = defined =[C]:-1
utf8len = defined @ElkBuffBars/libs/UTF8/utf8.lua:158
char = defined =[C]:-1
rtgsub = defined @Blizzard_FrameXML/RestrictedInfrastructure.lua:535
join = defined =[C]:-1
rever
sorry, i thought it was just a function that had been renamed and i missed that one but it appears theres a bigger underlying issue this just made obvious.
its still a bit wonky if you have stack compression enabled, it wont actually compress them across the new sublocation boundaries (bag/reagent bag or bank/reagent bank/account bank) when offline and i havent worked that one out yet, but i dont think anyone will overly care too much about that as its more of a cosmetic issue than a real one.
if you notice anything else weird with the offline views let me know
Thanks, will do! I'm not using that feature so all good for me.
I did get a new error in the new version after using HS, but wanted to test on other characters to try and narrow down the cause and didn't note it (was AI printout and no LUA error). Will open a new ticket when I see it again. Only thing I remember it said was ArkInventoryCodex.lua:111 try to index some nil variable.
What version number you are using? alpha-12
What game client are you playing? Retail, Wrath, Classic / Live, PTR, Beta Retail
What language is the game client set to? enGB
Describe the bug When trying to view another character's inventory, it spams the below LUA error continuously while the switcher menu is open and the selected character's inventory will show the current one's instead.
35x ArkInventory/Core/ArkInventoryMenu.lua:3217: attempt to call field 'GetPlayerInfo' (a nil value) [string "@ArkInventory/Core/ArkInventoryMenu.lua"]:3217: in function `MenuSwitchCharacter' [string "@ArkInventory/Core/ArkInventoryMenu.lua"]:3270: in function <ArkInventory/Core/ArkInventoryMenu.lua:3269> [string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:1872: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:1821> [string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:2749: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2715> [string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:626: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:610>
Locals: offset = 0 level = 2 value = "SWITCH_CHARACTER_ERASE_Name - Ragnaros" frame = ARKINV_Frame13TitleActionButton5 { 0 =
}
loc_id = 13
codex = {
toon = {
}
workpad = {
}
profile_id = 1000
layout = {
}
profile = {
}
loc_id = 13
style = {
}
catset_id = 1000
catset = {
}
layout_id = 1000
player = {
}
style_id = 1000
}
account = nil
realm = nil
player_id = "Name - Ragnaros"
(temporary) = nil
(temporary) = "Name - Ragnaros"
(*temporary) = "attempt to call field 'GetPlayerInfo' (a nil value)"
string = {
split = defined =[C]:-1
match = defined =[C]:-1
gmatch = defined =[C]:-1
upper = defined =[C]:-1
gsub = defined =[C]:-1
format = defined =[C]:-1
utf8sub = defined @ElkBuffBars/libs/UTF8/utf8.lua:183
lower = defined =[C]:-1
sub = defined =[C]:-1
find = defined =[C]:-1
gfind = defined =[C]:-1
len = defined =[C]:-1
rep = defined =[C]:-1
utf8len = defined @ElkBuffBars/libs/UTF8/utf8.lua:158
char = defined =[C]:-1
rtgsub = defined @Blizzard_FrameXML/RestrictedInfrastructure.lua:535
join = defined =[C]:-1
reverse = defined =[C]:-1
byte = defined =[C]:-1
trim = defined =[C]:-1
utf8reverse = defined @ElkBuffBars/libs/UTF8/utf8.lua:286
startswith = defined @MoveAny/libs/db.lua:645
}
pairs = defined =[C]:-1
arkayenro
commented
1 month ago
hollo6
commented
1 month ago
To Reproduce Click "Switch Character" button in the top row.
Screenshots N/A
Additional context This was working until a few versions ago (probably alpha-10), was definitely not a problem in alpha-5.
will be fixed in the next alpha
In alpha-14, it looks the same (won't change bag, showing the current one's inventory instead) but getting a different LUA error now:
17x ArkInventory/Core/ArkInventoryMenu.lua:3220: attempt to index field 'data' (a nil value) [string "@ArkInventory/Core/ArkInventoryMenu.lua"]:3220: in function `MenuSwitchCharacter' [string "@ArkInventory/Core/ArkInventoryMenu.lua"]:3270: in function <ArkInventory/Core/ArkInventoryMenu.lua:3269> [string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:1872: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:1821> [string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:2749: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2715> [string "@ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua"]:626: in function <...eArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:610>
Locals: offset = 0 level = 2 value = "SWITCH_CHARACTER_ERASE_Name - Ragnaros" frame = ARKINV_Frame1TitleActionButton5 { 0 =
}
loc_id = 1
codex = {
toon = {
}
style_id = 1000
profile_id = 1007
catset_id = 1000
layout_id = 1007
player = {
}
style = {
}
workpad = {
}
layout = {
}
profile = {
}
loc_id = 1
catset = {
}
}
account = nil
realm = nil
player_id = "Name - Ragnaros"
tp = {
istimerunner = 0
guid = "Player-3682-05D04B98"
class = "HUNTER"
class_local = "Hunter"
race = "Troll"
level = 70
realm = "Ragnaros"
tradeskill = {
}
isplayer = true
money = 24266320726
gender = 3
itemlevel = 491
guild_id = "+ - Ragnaros"
name = "Name"
faction = "Horde"
race_local = "Troll"
account_id = 100
player_id = "Name - Ragnaros"
faction_local = "Horde"
}
(temporary) = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3032
( temporary) = {
Close = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2983
AddSeparator = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3019
OnTooltipHide = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3348
AddLine = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3032
argCheck = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3470
error = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3497
SetStandardFont = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:31
IsOpen = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2706
GetOpenedParent = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2711
hookedTooltip = true
IsRegistered = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2873
Refresh = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:1879
Open = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2935
InjectAceOptionsTable = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:3284
FeedTable = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:1762
onceRegistered = {
}
registry = {
}
FeedAceOptionsTable = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:1261
KEY_BUTTON2 = "Right Mouse"
frame = Frame {
}
EncodeKeybinding = defined @ArkInventory/Libs/ArkDewdrop/ArkDewdrop.lua:2646
KEY_BUTTON1 = "Left Mouse"
}
(temporary) = "text"
(temporary) = defined @ArkInventory/Core/ArkInventory.lua:13893
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = nil
(temporary) = "attempt to index field 'data' (a nil value)"
string = {
split = defined =[C]:-1
match = defined =[C]:-1
gmatch = defined =[C]:-1
upper = defined =[C]:-1
gsub = defined =[C]:-1
format = defined =[C]:-1
utf8sub = defined @ElkBuffBars/libs/UTF8/utf8.lua:183
lower = defined =[C]:-1
sub = defined =[C]:-1
find = defined =[C]:-1
gfind = defined =[C]:-1
len = defined =[C]:-1
rep = defined =[C]:-1
utf8len = defined @ElkBuffBars/libs/UTF8/utf8.lua:158
char = defined =[C]:-1
rtgsub = defined @Blizzard_FrameXML/RestrictedInfrastructure.lua:535
join = defined =[C]:-1
rever
arkayenro
commented
1 month ago
hollo6
commented
1 month ago
arkayenro
commented
1 month ago
hollo6
commented
1 month ago
- © Githubissues.
- Githubissues is a development platform for aggregating issues.
sorry, i thought it was just a function that had been renamed and i missed that one but it appears theres a bigger underlying issue this just made obvious.
ill try and get it fixed for the next alpha
Looks good in alpha-15, thanks!
its still a bit wonky if you have stack compression enabled, it wont actually compress them across the new sublocation boundaries (bag/reagent bag or bank/reagent bank/account bank) when offline and i havent worked that one out yet, but i dont think anyone will overly care too much about that as its more of a cosmetic issue than a real one.
if you notice anything else weird with the offline views let me know
Thanks, will do! I'm not using that feature so all good for me. I did get a new error in the new version after using HS, but wanted to test on other characters to try and narrow down the cause and didn't note it (was AI printout and no LUA error). Will open a new ticket when I see it again. Only thing I remember it said was ArkInventoryCodex.lua:111 try to index some nil variable.