Open halcyon-gh opened 4 years ago
Hi @halcyon-gh. Here are some suggestions
Thanks for the suggestions @Libeccio-DD. The updated list now has at most pops from 2 cultures in regular provinces, and 4 in the capital provinces. Minority pops are restricted to be artisans, craftsmen, or farmers/laborers, except in the capital where they are intellectuals, clerks, artisans, or craftsmen to represent minority pops in an urban environment. I left the aristocrats in the individual provinces because this is also the case in the base game.
I also realized that there are already plenty of factory jobs for all clerks and craftsmen, so no need to add any. Next step is to have a look at RGOs and industry, but I will submit a different PR for that.
If anyone is interested, I got all data from these sources:
Census of Belgium, 1846:
Statistique de la Belgique: Population (1846),
Statistique de la Belgique: Industrie (1846)
Census of Belgium, 1856:
Statistique de la Belgique: Population (1856)
I left the aristocrats in the individual provinces because this is also the case in the base game.
If you play as Belgium and check the provinces you'll see that all aristocrat pops in normal provinces are automatically moved to a state capital.
Updated population of Luxembourg, based on Statistiques Historiques 1839-1989 and armee.lu.
And finally an update for Eupen-Malmedy. Part of Prussia in 1836, but later transferred to Belgium after WW1. Population was interpolated based on the 1825 Aachen census and the 1849 Prussian census, assuming a constant yearly growth factor.
The distribution between north_german and walloon pops was set by assuming all pops in Malmedy, Weismes, and Bellevaux were walloon, and all others were north_german.
Soldier pops were changed from north_german to walloon since 148 out of 161 soldiers in the 1849 census were from the town of Malmedy. The proportion of other pop types was not changed.
Work in progress on solving #65. Highlights:
Remaining issues: