arkivanov / Minesweeper

Minesweeper game implemented in Kotlin and Compose Multiplatform
https://arkivanov.github.io/Minesweeper/
Apache License 2.0
74 stars 2 forks source link

Extract strings in code to resources/values/strings.xml and used it from there #21

Closed b0r1ngx closed 6 months ago

b0r1ngx commented 6 months ago

Hello, Arkadii, I'm done with extracting user strings from code, please review.

I think that we may extract strings only that user interact with, because later its valueble for translate it for example.

Summary by CodeRabbit

coderabbitai[bot] commented 6 months ago

Walkthrough

The recent updates across the Minesweeper app's codebase primarily focus on enhancing internationalisation and localisation support. This includes adding imports for generated resources, utilising resource strings for UI text like actions, labels, and buttons, and incorporating ExperimentalResourceApi for advanced resource handling. Additionally, there's a specific note on exploring resource usage for WebAssembly, indicating a forward-looking approach to cross-platform compatibility.

Changes

Files Changes
.../game/GameContent.kt
.../root/RootContent.kt
.../settings/EditSettingsContent.kt
Added imports for generated resources and utilised resource strings for UI elements like actions, labels, and buttons.
.../jvmMain/kotlin/Main.kt Added resource handling for window title.
.../wasmJsMain/kotlin/Main.kt Added a TODO for exploring resource usage in WebAssembly.

🐰✨
In a land of code and binary,
Where resources were once a mystery,
Came a rabbit, wise and merry,
To sprinkle localisation, quite the fairy.
With strings and resources, all in a flurry,
Our app now speaks globally, no need to worry!
🌍✨

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b0r1ngx commented 6 months ago

One more thing that I want to say, the task of increasing level of accessibility is a not easy task and requires additional work and tests, so I think in context of this PR we may not target on this, but awesome that we have discussion about it!

b0r1ngx commented 6 months ago

Is GIVEN_created_WHEN_first_click_on_cell_THEN_state_started test start failing? (check auto build)

arkivanov commented 6 months ago

Is GIVEN_created_WHEN_first_click_on_cell_THEN_state_started test start failing? (check auto build)

I think test test is flaky, filed #22.